Clan Bok's Folly
From Burning Wiki
Clan Bok is in dire straights. Per Sveriksson, the clan chieftain has fallen ill. But this is no normal sickness. He is fevered and delusional, talking and screaming at things that aren't there. Out of respect for the man's past, nobody has supplanted him as chief. His passing on is imminent, and they are waiting until then to make their claims for the throne. Per has no offspring to hand down the leadership of the clan to, and is in no condition to select and heir from amongst the healthy thegns.
As if these problems weren't enough, the clan's ancestral spirits are turning their back on the living. All manner of mischevious spirit run about the clan lands, causing no end of trouble for the clan folk.
The game begins with the players scramble to make sense of the chaos running rampant through the clan. Supersitions are aflame, and tempers are short. Everyone is blaming everyone for what is happening, and there is no law-talker to settle disputes.
The clan spirits require reconciliation, and a new heir needs to be chosen. The stakes are high for the players and for the clan.
JF will be playing the part of Brynehilde Ingridsdottir, a young tomboy coming to terms with her responsibilities as a woman in the clan and her family. She has lived her life thus far as a boy, attending raids, and whooping it up at the moots, but now that Herger Torvaldsson, her father, has decided it is time to cement her future by marrying her, she is forced into situations she is most uncomfortable with. This is made all the more difficult for her by Gere Frost-Mane, for whom she really does want to be a wife, yet see hers more as a kid sister.
Sanj's character is as yet unburnt.
Jimi's character is as yet unburnt.